Gaming Computer Market Outlook – 2030
The Global Gaming Computer Market size was valued at $40.13 billion in 2020, and is projected to reach $145.93 billion by 2030, registering a CAGR of 15.3% from 2021 to 2030.
A gaming computer is a desktop or a laptop that is often custom built for the purpose of increasing performance in modern computer games, which require an increased graphical and processing power. Gaming PCs have video cards, which incorporates devoted RAM, a GPU, and a cooling framework through a regular PC that utilizes a locally available design regulator.
A gaming computer differentiates from regular computer by handling blockbuster games, streaming channels, and content creation, which are resource-intensive by nature. Comparatively, a gaming laptop is less preferred over desktop gaming computer, owing to limited space and heat generated by high-end video cards and processors. The market study includes branded or readily available gaming computers. It excludes customized or do-it-yourself gaming computers.
Drastic surge in number of gamers worldwide is the prime reason that drives growth of the gaming computer industry during the forecast period. Further, advent of high graphics desktops and laptops accelerates the gaming computer market growth rapidly. Moreover, IoT is revolutionizing the gaming industry, which is opportunistic for the market growth. Considering these factors, the gaming computer market is estimated to experience steep growth in the future.
Some of the other drivers for the market growth are increased disposable income and growing interest of people in virtual entertainment. Rise in popularity of e-sports championship offers a lucrative growth opportunity for the market. However, shift of casual gamers toward mobile phones and tablets act as major restrain for the gaming computer market growth.
The global market has been significantly influenced by the COVID-19 outbreak. Market players faced significant impact on procuring raw materials, wherein time and shipping costs were major concerns. However, market players have strategically expanded their supply chain by opting alternatives to their conventional sales channel. Hence, market players launched various gaming computers in the last quarter of 2020.
By Product
Laptop segment will grow at a highest CAGR of 17.2% during the forecast period
Segment Overview
The gaming computer market is segmented on the basis of product, price, end use, sales channel, and region. On the basis of product, it is fragmented into desktop and laptop. The desktop segment dominated the market, in terms of revenue in 2020, and is expected to follow the same trend during the forecast period. On the basis of price, the market is segregated into low range, mid-range, and premium. The premium segment dominated the market, in terms of revenue in 2020, and is anticipated to witness significant market share during the forecast period.
By Price
Mid-Range segment will dominate the market with a highest CAGR of 16.5% during 2021 - 2030
By end use, the market is divided into causal gaming and professional gaming. Both casual gaming and professional gaming is further analyzed on basis on demographics, viz., men and women. The market share for the causal gaming segment was highest in 2020, and the professional gaming segment is expected to grow at a high CAGR from 2021 to 2030. On the basis of sales channel, the market is categorized into online and offline. The market share for the offline segment was the highest in 2020, while the online segment is expected to grow at the highest CAGR from 2021 to 2030.
By End Use
Professional Gaming segment will maintain the lead during the forecast period
Region wise, the gaming computer market trends are analyzed across North America (the U.S., Canada, and Mexico), Europe (the UK, Germany, France, Italy, and Rest of Europe), Asia-Pacific (China, Japan, India, South Korea, and Rest of Asia-Pacific), and LAMEA (Latin America, the Middle East, and Africa). The Asia-Pacific gaming computer market is expected to grow at the highest rate during the forecast period.
By Sales Channel
Offline segment will dominate the market during 2021 - 2030
Top Impacting Factors
Significant factors that impact growth of the market include drastic surge in number of gamers worldwide, revolutionizing IoT in the gaming industry, and advent of high graphic desktops and laptops. However, shift of casual gamers toward mobile phones and tablets hampers the market growth. On the contrary, growth in popularity of e-sports championship poses lucrative opportunities for gaming computers during the forecast period.
By Region
LAMEA region would exhibit the highest CAGR of 16.5% during 2021 - 2030
Competitive Analysis
Competitive analysis and profiles of the major market players, such as Acer Inc., Apple Inc., ASUSTek Computer Inc., Dell, Lenovo, CyberPowerPC, Micro-Star INT'L CO. LTD., Razer Inc., The Hewlett-Packard Company, and The Samsung Group are provided in this report. These key players have adopted various strategies, such as product portfolio expansion, mergers & acquisitions, agreements, geographical expansion, and collaborations, to increase their market penetration and strengthen their foothold in the industry.
Key Benefits For Stakeholders
- This study comprises analytical depiction of the gaming computer market along with the current trends and future estimations to depict the imminent investment pockets.
- The overall gaming computer market analysis is determined to understand the profitable trends to gain a stronger foothold.
- The report presents information related to key drivers, restraints, and opportunities with a detailed impact analysis.
- The current gaming computer market forecast is quantitatively analyzed from 2020 to 2030 to benchmark the financial competency.
- Porter’s five forces analysis illustrates the potency of the buyers and suppliers in the market.
- The report includes the gaming computer market share of key vendors and market trends.
Gaming Computer Market Key Segments
By Product
- Desktop
- Laptop
By Price
- Low Range
- Mid-Range
- Premium
By End Use
- Casual Gaming
- Men
- Women
- Professional Gaming
- Men
- Women
By Sales Channel
- Online
- Offline
Key Market Players
- Acer Inc.
- Apple Inc.
- ASUSTek Computer Inc.
- CyberPowerPC
- Dell
- Lenovo
- Micro-Star INT'L CO. LTD.
- Razer Inc.
- The Hewlett-Packard Company
- The Samsung Group
Gaming Computer Market Report Highlights
Aspects | Details |
By Product |
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By Price |
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By End Use |
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By Sales Channel |
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By Region |
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Key Market Players | Samsung Electronics, CyberPowerPC, Acer Inc., Razer Inc., Micro-Star International Co., Ltd, Hewlett Packard Enterprise Company, Apple Inc., ASUSTek Computer Inc., Dell Technologies Inc., Lenovo Group Limited |
Analyst Review
The global gaming computer market is flourishing at a rapid pace. However, cost of gaming computers is relatively high and still a concern for new entrants. New entrants are very important to the long-term health of any gaming platform. Hence, market players are generously investing in R&D activities to develop improved components so as to reduce overall costs of gaming computers. According to industry experts, it is essential to optimize affordable prices for gaming computers for long-term growth.
In addition, the market players are identifying emerging needs of online gaming platforms to equip new products with required features. The market is expected to witness several product launches during the forecast period. For instance, Alienware, a brand of Dell, expanded its product portfolio with launch of new X-Series gaming laptops. New Alienware x15 and Alienware x17 are designed for high-performance gaming with premium build quality and slimmer profiles, making them the thinnest 15-inch and 17-inch gaming laptops from the company. Moreover, the gaming industry witness unprecedented growth opportunities globally, which, in turn, is highly opportunistic for the gaming computer market.
The key players profiled in the report include Acer Inc., Apple Inc., ASUSTek Computer Inc., Dell, Lenovo, CyberPowerPC, Micro-Star INT'L CO., LTD., Razer Inc., The Hewlett-Packard Company, and The Samsung Group.
The Gaming Computer Market is estimated to grow at a CAGR of 15.3% from 2021 to 2030.
The Gaming Computer Market is projected to reach $145.93 billion by 2030.
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Drastic surge in number of gamers worldwide, and revolutionizing IoT in the gaming industry etc. boost the Gaming Computer market growth.
The key players profiled in the report include Acer Inc., Apple Inc., ASUSTek Computer Inc., Dell, Lenovo, and many more.
On the basis of top growing big corporations, we select top 10 players.
The Gaming Computer Market is segmented on the basis of product, price, end use, sales channel, and region.
The key growth strategies of Gaming Computer market players include product portfolio expansion, mergers & acquisitions, agreements, geographical expansion, and collaborations.
Laptop segment would grow at a highest CAGR of 17.2% during the forecast period.
Asia-Pacific region will dominate the market by the end of 2030.
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